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	<title>0xDEADC0DE</title>
	<link>http://0xdeadc0de.org</link>
	<description>An indie team devlog</description>
	<lastBuildDate>Tue, 02 Sep 2008 14:55:57 +0000</lastBuildDate>
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	<item>
		<title>Dobbs Challenge winners!</title>
		<description><![CDATA[The judges of the Dobbs Challenge have finally selected the winners of the contest.
We won the Best Total Conversion category!
That wasn&#8217;t that easy though. We planned to work on our entry something like three weeks ago.
Unfortunately all sorts of problems popped up, Rosario (me!) had to go to live in another house and couldn&#8217;t connect [...]]]></description>
		<link>http://0xdeadc0de.org/2008/06/19/dobbs-challenge-winners/</link>
			</item>
	<item>
		<title>Tutorials!</title>
		<description><![CDATA[I just finished my first programming tutorial written in English!
It&#8217;s about an underrated argument in the sea of game programming tutorials: using shaders for 2d or 3d postfiltering.
You can read all the stuff here. And don&#8217;t forget to leave me a comment about it! 
]]></description>
		<link>http://0xdeadc0de.org/2008/04/16/tutorials/</link>
			</item>
	<item>
		<title>More on Circle</title>
		<description><![CDATA[I&#8217;ve quit my job and I hope soon to start Circle development full-time, but this will  happen if I manage to find a way to substain myself for the development period of course&#8230;
&#8230;.and I got also a job offer as coder for a Nintendo DS game!
I&#8217;ll do an interview soon so this can change [...]]]></description>
		<link>http://0xdeadc0de.org/2008/04/10/more-on-circle/</link>
			</item>
	<item>
		<title>Zombiedog in Crazyland</title>
		<description><![CDATA[In these days I built a small demo for the TIGsource VGNG Compo, (where VGNG means Videogame Name Generator, so you had to use this generator, choose a name and make a game from it).
Sadly I simply had a bunch of spare hours in total because of my job, so I&#8217;ve quit the contest with [...]]]></description>
		<link>http://0xdeadc0de.org/2008/03/24/zombiedog-in-crazyland/</link>
			</item>
	<item>
		<title>A new indie project: CIRCLE</title>
		<description><![CDATA[I&#8217;m here to post something about a little indie project I&#8217;m going to start.
The game name will be, don&#8217;t know if only during development or not, CIRCLE. It stays for Circle Is a  Random Colorful Little Emotion (or better I hope it will be)!
That&#8217;s a pretty recursive acronym, isn&#8217;t it?  
I&#8217;m currently searching [...]]]></description>
		<link>http://0xdeadc0de.org/2008/02/25/a-new-indie-project-circle/</link>
			</item>
	<item>
		<title>Hello World!</title>
		<description><![CDATA[I&#8217;m Giuseppe Navarria and I work as Lead Programmer in a small videogames software house in Italy.
This is a DevLog, were I&#8217;ll post and discuss about my work, the game biz, and my own projects.
I&#8217;m currently working on a 3d action\platform  game  for job and on the Akom 3D engine in my spare [...]]]></description>
		<link>http://0xdeadc0de.org/2008/01/26/hello-world/</link>
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