Apr
16
Posted under
Uncategorized I just finished my first programming tutorial written in English!
It’s about an underrated argument in the sea of game programming tutorials: using shaders for 2d or 3d postfiltering.
You can read all the stuff here. And don’t forget to leave me a comment about it!
Jan
26
Posted under
Uncategorized I’m Giuseppe Navarria and I work as Lead Programmer in a small videogames software house in Italy.
This is a DevLog, were I’ll post and discuss about my work, the game biz, and my own projects.
I’m currently working on a 3d action\platform game for job and on the Akom 3D engine in my spare time.
More on all this stuff and more soon!