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Apr
10

More on Circle

Posted under Projects by Eclipse

I’ve quit my job and I hope soon to start Circle development full-time, but this will happen if I manage to find a way to substain myself for the development period of course…

….and I got also a job offer as coder for a Nintendo DS game!

I’ll do an interview soon so this can change the cards on the playfield too.

Little updates for Circle, I used some of the code I wrote for Zombiedog in Crazyland and also added postfiltering to the rendering pipeline to achieve some fancy effect such bloom, distortions ect. I also did procedural trees (still WIP) and I think they will have a primal role gameplay wise.

You will discover soon why :)

Also this time I will introduce you the Roboplanet! So hordes of tiny robots will be one of the “cultures” the player will be able to choose.

circleWIP.png circleWIP2.png roboplanet1.png satellite.png

I’m also learning 3D modeling, I’ll never be a great artist but I want to do some assets for a next-gen techdemo I want to work on to show around my own 3d engine, so maybe I’ll post something tomorrow.

Stay tuned for another episode of The Amazing Adventures of an Amateur Indie Game Developer!

  1. jph wacheski Said,

    hay that looks interesting,. I did a similar game design called BrainTooth! you can find the demo of it on my site,. . press space to see the overall map view for stratagy,.. peace.

  2. Eclipse Said,

    Hello Jph, your site seems down at the moment, but I’ll check your game later.
    Anyway I think I already know iterationgames, are you the guy of Joust 3: Revenge of the Lava Troll aren’t you? :)
    Thanks for the kind comment!

  3. jph wacheski Said,

    oh yeah, Joust 3 was indeed an iterationGAMES production,. an oldy but a goody!
    waiting for you to post a demo so i can try it, and offer feedback if you like to hear the impressions of others.

  4. C418 Said,

    World is awaiting a demo! Me too.

  5. Nightro Said,

    Looking awesome man :)

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